Category: Productivity
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Quantity trumps quality (at first)
I found the following excerpt on Derek Siver’s blog. It’s from a book called Art and Fear: The ceramics teacher…
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There is no such thing as UX strategy
2013 saw a lot of discussion around the topic of UX Strategy. In fact, there was at least one conference…
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Democratize creativity
In the industrial-era model of managing a company creativity was reserved for the executive suite. Only leaders and managers were…
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Agile coaches, I am your friend
I spend a lot of time consulting with large organizations grappling with making Agile work as an engineering practice and…
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Turn Left!
Change is hard and often scary. Change in the enterprise is even scarier because it involves changing the way…
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Designers — an untapped pool of Agile leadership
Implementing an agile product development process has many challenges. One that is not regularly addressed is who will lead each…
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The answer to the Agile-UX question
Making user experience and design work in an Agile environment is one of the biggest challenges facing product development teams…
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Building In-House Innovation Teams: When to Stop Innovating and Start Scaling
In parts I and II of this series I discussed the qualities that make up successful in-house innovation teams and…
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Building In-House Innovation Teams: Transparency
In the first post of the series I discussed the basic building blocks of a successful in-house innovation team: small,…
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Building in-house innovation teams: Small, collocated, dedicated, self-sufficient
One of the most common questions I get about applying lean ideas to product design and development is, “How can…