You can have it all

Posted on February 8, 2010.

Progressing in a User Experience career leads most designers working for companies or agencies (i.e., not freelancers) to a fork in the road. In order to get to the "next level" in your career you need to decide whether you are going to become a manager or master craftsman (sometimes referred to as a subject … Continue reading You can have it all

Push early, fail often

Posted on February 2, 2010.

In a startup environment the mantra of “push early, push often” is often heralded as the right product development course. The theory is one driven by the Agile model – get value to customers in the form of working code as quickly as possible, get feedback, iterate and push more code. This also jives well … Continue reading Push early, fail often